# Getting Started: First Steps

Refer to this tutorial for instructions on getting started with Platformer Engine. This section of the documentation will cover the same steps in detail: [https://www.cows ins.com/videos/1085648384](https://www.cowsins.com/videos/1085648384)

{% embed url="<https://youtu.be/0UXrm3-1rlE>" %}

### PLATFORMER ENGINE DOWNLOAD AND INSTALLATION

These staps are already covered at [01. Basic set-up.](https://cowsinss-organization.gitbook.io/platformer-documentation/getting-started/01.-basic-set-up)

### FIRST STEPS

Once Platformer Engine is installed properly, navigate to Cowsins/Scenes. Here you will find different scenes, let´s open the 2D Showcase Scene, for instance. If you already know how Platformer Engine works and want to get started with the development of your project, open the **BlankScene** ( Recommended as it already provides a Player, Ground and Weapon Pickeable ) or create a new blank scene.

If this is your first time using Platformer Engine, you will be asked to import TextMeshPro. **Click on Import TMP Essentials.**

<figure><img src="https://content.gitbook.com/content/m5GkwnS5cA2kcSiFkUOB/blobs/7wNjgosTkl9rRLM00npi/image.png" alt=""><figcaption></figcaption></figure>

Just like that, you can press Play and test the engine as much as you want. Notice that the Inputs list is toggled by pressing "Q".

Now, we want to customize Platformer Engine, so navigate to the **Player** in the Hierarchy and select it, this will display all the components attached to the Player in the Inspector. Most of the customization for your player will be done here.

<figure><img src="https://3354093558-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fm5GkwnS5cA2kcSiFkUOB%2Fuploads%2Ffg3fOyAWS6eiVs1DgMxU%2Fimage.png?alt=media&#x26;token=4c50718a-c247-4977-b755-820fb4ceafb5" alt=""><figcaption></figcaption></figure>

You can navigate through the different components and their tabs and modify your controller as much as you want.&#x20;

<figure><img src="https://3354093558-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fm5GkwnS5cA2kcSiFkUOB%2Fuploads%2FrvsaZrgMs3kSyVWfTtPZ%2Fimage.png?alt=media&#x26;token=7335cb16-25b4-4d62-b93e-8e55428aae88" alt=""><figcaption></figcaption></figure>

### OTHER GUIDES

Please notice that in Platformer Engine you Don´t need to create the character from scratch as it is already provided. Check [Add a Player Controller](https://cowsinss-organization.gitbook.io/platformer-documentation/how-to-use/add-a-player-controller).

How to add Weapon Pickeables?[ Check Creating New Pickeables](https://cowsinss-organization.gitbook.io/platformer-documentation/how-to-use/creating-new-pickeables).

How to create New Weapons? Check [Adding New Weapons. ](https://cowsinss-organization.gitbook.io/platformer-documentation/how-to-use/adding-new-weapons)
