CameraController
The camera controller is responsible for managing camera movement, ensuring it accurately tracks the player's position as intended.
cameraMethod: Configures the style of the camera, the way it behaves.
Target: What object does this camera follow.
cameraOffset: Camera position variation.
Boundary: Size of the camera vision. Once the target is outside of these boundaries, it will start following the target.
cameraLaziness: The lower, the faster it will reach the destination.
CameraToStatic
Changes the camera method to static.
CameraToSimple
Changes the camera method to simple.
CameraToBoundary
Changes the camera method to boundary.
Last updated