Crosshair

  • Player: Needed reference to the Player weapon Controller. Used to access important information.

  • ShowCrosshairIfWeaponIsNull: If the player does not own a weapon, set to true if you want the crosshair to still be visible.

  • defaultSpread: Spread that the crosshair will lerp to (“idle spread”)

  • resizeSpeed: How fast the spread changes

  • defaultWidth: Width of each line of the crosshair

  • defaultHeight: How long each line is.

  • defaultColor: Basic color of the crosshair.

Last updated