Crosshair
Player: Needed reference to the Player weapon Controller. Used to access important information.
ShowCrosshairIfWeaponIsNull: If the player does not own a weapon, set to true if you want the crosshair to still be visible.
defaultSpread: Spread that the crosshair will lerp to (“idle spread”)
resizeSpeed: How fast the spread changes
defaultWidth: Width of each line of the crosshair
defaultHeight: How long each line is.
defaultColor: Basic color of the crosshair.
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