Troubleshooting
Issue
Solution
// If you save using Global Scope:
SaveManager.Save("key", 100, PersistenceScope.Global);
// Load must use same scope, Global Scope in this case as well!
int key = SaveManager.Load("key", PersistenceScope.Global, 0);GetComponent<Saveable>().DestroySelf();SaveManager.InstantiatePersistent("Prefabs/Item", pos, rot);SaveManager.SetCurrentSlot(1);
SaveManager.SaveAll(1);Last updated
