FPS ENGINE DOCUMENTATION
CtrlK
  • Welcome to FPS Engine!
  • BEFORE WE START
    • Early Considerations
    • List of Tutorials
    • List of Add-Ons & Compatible Packages
  • GETTING STARTED
    • 01. Basic set-up
    • 02. Roadmap
  • CONTENT
    • 03. Content
      • 03.1 CAMERA
      • 03.2 MOVEMENT
      • 03.3 PLAYER
      • 03.4 WEAPONS
      • 03.5 PICK UP SYSTEM
      • 03.6 ENEMIES
        • IDamageable
        • EnemyHealth
        • TrainingTarget
        • CIrcularTargetEnemy
        • Turret
        • TurretProjectile
      • 03.7 EFFECTS
      • 03.8 UI
      • 03.8 EXTRA
      • 03.09 MANAGERS
  • HOW TO USE
    • Getting Started: First Steps
    • Importing FPS Engine into URP / HDRP
    • Add a Player Controller
    • Adding New Weapons
    • Saving & Loading Presets
    • Changing Keybindings
    • Creating New Pickeables
    • Controllable & Not Controllable Player
    • Adding New Surfaces ( Grounds )
    • Working with Attachments
    • Modify Weapon and Camera Effects
    • Adding Custom Key Rebinds
    • Add breakable (Destructible) objects
    • Custom Shot Weapons
    • Switch FPS Engine´s Controller
    • Adding Enemies
    • Stairs & Slopes
  • FAQ
    • FAQ
  • SUPPORT
    • Support
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  2. 03. Content

03.6 ENEMIES

IDamageableEnemyHealthTrainingTargetCIrcularTargetEnemyTurretTurretProjectile
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