FPS ENGINE DOCUMENTATION
  • Welcome to FPS Engine!
  • BEFORE WE START
    • Early Considerations
    • List of Tutorials
    • List of Add-Ons & Compatible Packages
  • GETTING STARTED
    • 01. Basic set-up
    • 02. Roadmap
  • CONTENT
    • 03. Content
      • 03.1 CAMERA
        • MoveCamera
        • CameraFOVManager
      • 03.2 MOVEMENT
        • PlayerMovement
      • 03.3 PLAYER
        • PlayerStats
        • PlayerMultipliers
        • PLAYER STATES
          • PlayerStates
          • PlayerBaseState
          • PlayerStateFactory
        • WEAPON STATES
          • WeaponStates
          • WeaponBaseState
          • WeaponStateFactory
        • Player Debugging
      • 03.4 WEAPONS
        • Weapon_SO
        • WeaponIdentification
        • WeaponController
        • Bullet
        • ATTACHMENTS
          • Attachment.cs
            • Barrel.cs
            • Flashlight.cs
            • Magazine.cs
            • Scope.cs
            • Stock.cs
            • Laser.cs
            • Grip.cs
          • AttachmentIdentifier_SO.cs
      • 03.5 PICK UP SYSTEM
        • InteractManager
        • Interactable
        • Item_SO
        • Identifiable
        • Pickeable
          • WeaponPickeable
          • BulletsPickeable
          • AttachmentPickeable
      • 03.6 ENEMIES
        • IDamageable
        • EnemyHealth
        • TrainingTarget
        • CIrcularTargetEnemy
        • Turret
        • TurretProjectile
      • 03.7 EFFECTS
        • CameraEffects
        • CamShake
        • CrouchTilt
        • JumpMotion
        • ProceduralShot
        • ProceduralShot_SO
        • WeaponEffects
        • WeaponSway
      • 03.8 UI
        • CowsinsButton
        • Crosshair
        • CrosshairShape
        • Hitmarker
        • UIController
        • UIEvents
        • RebindUI
      • 03.8 EXTRA
        • Checkpoint
        • Coin
        • Compass
        • CompassElement
        • Destructible
        • Crate
        • ExplosiveBarrel
        • PowerUp
        • DamageMultiplier
        • HealMultiplierPowerUp
        • Healthpack
        • DoorInteractable
        • Experience
        • GetGameInformation
        • HurtTrigger
        • JumpPad
        • Lootbox
        • PauseMenu
        • PointCapture
        • Trigger
        • DraggableButtonInSceneView
        • UTILITIES
          • DestroyMe
          • IgnoreCollision
          • LookAt
          • CowsinsUtilities
      • 03.09 MANAGERS
        • CoinManager
        • ExperienceManager
        • GameSettingsManager
        • InputManager
        • SoundManager
        • PoolManager
  • HOW TO USE
    • Getting Started: First Steps
    • Importing FPS Engine into URP / HDRP
    • Add a Player Controller
    • Adding New Weapons
    • Saving & Loading Presets
    • Changing Keybindings
    • Creating New Pickeables
    • Controllable & Not Controllable Player
    • Adding New Surfaces ( Grounds )
    • Working with Attachments
    • Modify Weapon and Camera Effects
    • Adding Custom Key Rebinds
    • Add breakable (Destructible) objects
    • Custom Shot Weapons
    • Adding Enemies
  • FAQ
    • FAQ
  • SUPPORT
    • Support
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  1. BEFORE WE START

List of Tutorials

PreviousEarly ConsiderationsNextList of Add-Ons & Compatible Packages

Last updated 2 months ago

Explore the different available tutorials for FPS Engine. At Cowsins, we are constantly improving FPS Engine and the content around the package, so more tutorials will be uploaded!

IMPORTANT INFORMATION REGARDING TUTORIALS Hey everyone,

Cowsins is currently experiencing some issues regarding the YouTube channel. For that reason, the tutorials are not available on YouTube right now. However, they have been backed up at the following link for now:

If you need help, feel free to reach out for support, we´ll be happy to assist you!

We are sorry for this inconvenience and we hope to solve this issue as soon as possible. Let´s keep creating!

How to add New Weapons in FPS Engine 1.3 using the WEAPON CREATION ASSISTANT

How to Import FPS Engine in Unity 6 ( HDRP )

How to Import FPS Engine in Unity 6 ( URP )

How to Import FPS Engine in Unity 6 ( BiRP )

[ DEPRECATED FOR FPS ENGINE >0.9.6] HOW TO ADD NEW WEAPONS

CUSTOM SHOT METHODS

HOW TO ADD NEW WEAPONS ( UPDATED FOR >0.9.6 )

ENEMIES & DAMAGE 0.9.7

WORKING WITH ATTACHMENTS IN FPS ENGINE 0.9.7

ADDING VARIABLES TO CUSTOM INSPECTORS IN FPS ENGINE

How to use weapons In FPS Engine: Adding Weapon Pickeables & Initial Weapons

Exporting Weapons from Blender to Unity ( FPS Engine )

Importing FPS Engine into URP / HDRP

FIRST STEPS WITH FPS ENGINE - Standalone Installation + Getting Started

How to Set Up Grounds & Walkable Surfaces in FPS Engine

How to add Touch Input Controls in FPS Engine ( Make Mobile Phone Games with FPS Engine )

How to add Custom Interactables in FPS Engine

https://www.youtube.com/watch?v=zds12ZK_ctU
https://rumble.com/user/CowsinsGames
https://discord.gg/759gSeTT9m