The SaveLoadButton provides two methods for saving and loading the game. These methods can be linked to a button's on-click event listener.
SaveLoadButton
Game can only be saved if DataPersistenceManager exists in the scene.
SaveGame()Calls DataPersistenceManager.instance.SaveGame();
SaveGame()
Calls DataPersistenceManager.instance.SaveGame();
GetItemByName(string itemName)Calls DataPersistenceManager.instance.LoadGame();
GetItemByName(string itemName)
Calls DataPersistenceManager.instance.LoadGame();
Last updated 10 months ago