WorkLight
VARIABLES
initiallyTurnedOn: If true, the lights will turn on, on starting the game
lights: Reference to all lights of the WorkLight. These well be turned on and off upon interacting
switchSFX: SFX To play when interacting with WorkLight
Functions | WorkLight.cs
SwitchLights()
Toggles WorkLight state to turn it on or off accordingly.
ShowToast(bool forceState, bool playAudio)
Turns lights on or off, but forces the state to be applied instead of relying on toggling it.
forceState: Turns the WorkLight on or off.
playAudio: If true, switchSFX will be played.
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