Non-Saveable Scenes
Last updated
Last updated
In your game, implementing a Save & Load system is essential for preserving player progress and game data. Typically, you’ll want to save and load data across various game scenes to ensure a seamless experience. However, there are cases where saving and loading may not be necessary. For example, scenes like the Main Menu, splash screens, or other transition areas often do not require Save & Load functionality.
To manage this efficiently, you can exclude specific scenes from the saving and loading process. This is done by configuring the Non-Saveable Scenes, which allows you to skip certain scenes when saving or loading game data.
All of this is handled within the CowsinsManager, specifically in the . Here, you can define a list of Non-Saveable Scenes that will be ignored by the Save & Load system. By assigning these scenes to the exclusion list, you ensure that unnecessary data is not saved, keeping your game’s data management efficient and organized.
Press Ctrl+Q Shortcut, select Save & Load and navigate to the Settings tab. At the very bottom of the Window, you´ll find a list of scenes. Here you can add a new scene to ignore it from saving and loading.
Make sure to click on ´Save Changes´ once you finished adjusting the settings.