# Non-Saveable Scenes

### What are Non-Saveable Scenes?

In your game, implementing a **Save & Load** system is essential for preserving player progress and game data. Typically, you’ll want to save and load data across various game scenes to ensure a seamless experience. However, there are cases where saving and loading may not be necessary. For example, scenes like the **Main Menu**, splash screens, or other transition areas often do not require Save & Load functionality.

To manage this efficiently, you can **exclude specific scenes** from the saving and loading process. This is done by configuring the **Non-Saveable Scenes**, which allows you to **skip** certain scenes when saving or loading game data.

All of this is handled within the **CowsinsManager**, specifically in the [**Save & Load section**](https://cowsinss-organization.gitbook.io/save-and-load-add-on/how-to-use-and-guides/working-with-save-and-load-in-cowsins-manager). Here, you can define a list of **Non-Saveable Scenes** that will be ignored by the Save & Load system. By assigning these scenes to the exclusion list, you ensure that unnecessary data is not saved, keeping your game’s data management efficient and organized.

### How to Assign new Non-Saveable Scenes?

Press ***Ctrl+Q*** Shortcut, select ***Save & Load*** and navigate to the ***Settings*** tab. At the very bottom of the Window, you´ll find a list of scenes. Here you can add a new scene to ignore it from saving and loading.&#x20;

{% hint style="warning" %}
Make sure to click on ***´Save Changes´*** once you finished adjusting the settings.
{% endhint %}

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