How to add Buttons to Save & Load a game
Game can only be saved if DataPersistenceManager exists in the scene.
As explained in Save & Load Games Programmatically, saving and loading games requires just a single line of code. To make it even easier, you can create buttons that handle saving and loading without writing any code.
Simply add a button to your UI and assign the SaveLoadButton component to it. This component offers two methods: SaveGame() and LoadGame(), which you can link to the button’s onClick
event.
Once set up, clicking the button will trigger the save or load function based on your needs.

Last updated