Inventory Pro Add-On Documentation
  • Welcome to Inventory Pro Add-On for FPS Engine!
  • BEFORE WE START
    • Early Considerations
    • Add-On Compatibility
    • List of Tutorials
  • GETTING STARTED
    • 01. Basic Set-Up
    • 02. Roadmap
  • CONTENT
    • 03. Content
      • 03.1 CRAFTING
        • Recipe_SO
          • Ingredient
        • CraftingButton
        • CraftingProcess
        • CraftingUI
        • CraftingBench
        • IngredientUIIcon
      • 03.2 FAV MENU
        • FavItemSlot
        • FavItemsMenu
          • FavItemReference
      • 03.3 INTERACTABLES
        • InventoryItemPickeable
      • 03.4 INVENTORY
        • InventoryGridData_SO
        • InventoryProManager
        • GridGenerator
        • InventorySlot
        • SlotData
        • InventoryProManagerInputActions
      • 03.5 ITEMS
        • AppleItem_SO
        • EnergyDrinkItem_SO
      • 03.6 OTHERS
        • 03.6.1 TRADE HUB
          • TradeButton
          • TradeUI
          • TradeHub
        • Chest
        • ExamineItem
      • 03.7 SHOP
        • PurchasableItem
        • Shop
          • ShopItemData
        • ShopUI
        • ShopButton
      • 03.8 UI TOOLKIT
        • ContextMenu
        • HighlightInteractions
        • Padding
        • TooltipManager
    • 04. Shared Content for Add-Ons
  • HOW TO USE & GUIDES
    • Uninstalling the Add-On: Fixing Errors
    • Creating, Updating & Deleting Recipes
    • Inventory Designer: Creating, Updating & Deleting Inventory Grid Data
    • Working with Crafting Benches
    • Working with Chests
    • Working with Shops
    • Working with Purchasable Items
    • Working with Item Examination
    • Favorite Pinned Items Menu Considerations
    • Inventory, Hotbar & Chests Considerations
    • Tetris Inventory Considerations
    • Weapons & Ammo from the Inventory
    • Custom Item_SOs
    • Adding a New Inventory
  • FAQ
    • FAQ
  • SUPPORT
    • Support
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  1. GETTING STARTED

01. Basic Set-Up

PreviousList of TutorialsNext02. Roadmap

Last updated 11 days ago

BEFORE READING: This add-on is fully compatible with Unity 2021.1.16, which is the minimum version required for FPS Engine. However, Unity now only allows packages to be published starting from version 2021.3 and above. As a result, the official minimum required version for this add-on is 2021.3, but rest assured, it works just as well with 2021.1.16!

1

INSTALLING UNITY

  1. If you already have a version of Unity that supports FPS ENGINE (2021.3 or above), you can skip to the next step. Otherwise, please visit the to select and install a compatible version.

  2. Afterwards, download and install Unity Hub, which helps you manage all your projects and versions in one place. If you already have Unity Hub, you'll be directed to its download page.

Keep in mind that the asset was using Unity 2021.3

2

PROJECT CREATION

  1. After installing your desired version of unity, open the Unity Hub.

  2. Select "New Project" under "Projects" in the menu. A new window will then open as a result.

  3. The render pipelines that Unity provides will be available for you to choose from here. The default standalone render pipeline was used to create the package. Choose 3D out of all the possibilities if you want to maintain all the materials and graphic settings for the project that the asset includes.

3

IMPORT FPS ENGINE LATEST VERSION

Navigate to to properly Import & Install FPS Engine.

4

IMPORT INVENTORY PRO ADD-ON LATEST VERSION

  1. Now, we need to import the Add-On. To do that, go to the Unity Package Manager (Window/Package Manager).

  2. On the new window, select “My Assets” which stands for the assets you own.

  3. Search “Inventory Pro Add-On” and click download.

  4. Once it is downloaded, click import.

IMPORTANT: During the installation process, import the dependencies, and ensure all files are selected.

5

( OPTIONAL ) – ENSURE THE ADD-ON WAS PROPERLY INSTALLED

Save & Load Pro Add-On automatically adds a Define Symbol called INVENTORY_PRO_ADD_ON in your Project. To ensure the import process was successful, you can navigate to Edit -> Project Settings -> Player -> Other Settings -> Scripting Define Symbols and ensure the Define Symbol was properly added. If it wasn´t, you can manually include it.

6

( OPTIONAL ) – ADD DEMO SHOWCASE SCENES TO BUILD SETTINGS

Support

E-mail :

Discord:

Twitter:

Discord is the preferred support method and response times are faster.

Unity Download Archive
FPS Engine´s Documentation
cowsinsgames@gmail.com
https://discord.gg/mqdnyYZ894
https://twitter.com/cOWsins
Click on Install to Install the desired Unity Version