# Adding a New Inventory

When working with the Inventory Pro Add-On, it is highly recommended to begin your development within the **BlankScene**. This scene is pre-configured with all the essential components, allowing you to get started without any additional setup.

However, if you need to add a new inventory system from scratch, there are a few key steps to keep in mind:

1. **Ensure the Presence of a Controller**\
   Make sure a `CowsinsFPSController` is present in your scene. Without a player controller, the inventory system will not function properly. The recommended option is the `MovementFPS Controller`.
2. **Add the InventoryProManager Prefab**\
   Drag and drop the `InventoryProManager` prefab into your scene. You can find it at:\
   `Assets/InventoryPro_ADD-ON/Prefabs/InventoryProManager.prefab`&#x20;

<figure><img src="/files/tiFFTY7NIYvrHDL1WuTW" alt="" width="375"><figcaption></figcaption></figure>

3. **Resolve Reference Errors**\
   After adding the `InventoryProManager`, you may encounter an error. To resolve this, go to the **References** tab and assign the **Player** reference accordingly.

<figure><img src="/files/KuDBRSIlMGYn2u2btoJq" alt=""><figcaption></figcaption></figure>

And that’s it, your inventory system should now be ready to use!


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