Working with Item Examination
Last updated
Last updated
This guide covers everything you need to know about Item Examination, including how to create new ones and modify existing ones.
To create a new Chest, navigate to InventoryPro_ADD_ON > Prefabs. Here you´ll find the Item_Examination
Prefab.
You can drag & drop this Prefab into your scene.
Now, we need to assign an Item_SO to Pick Up. Select the Item_Examination
object in the scene, and assign a valid Item_SO as shown.
The Default Graphics for the Item_Examination
Prefab is a cube. You can remove this cube and add the graphics for your Item instead.
Ensure the Graphics you add represent the Item to Pick Up.