Inventory Pro Add-On Documentation
  • Welcome to Inventory Pro Add-On for FPS Engine!
  • BEFORE WE START
    • Early Considerations
    • Add-On Compatibility
    • List of Tutorials
  • GETTING STARTED
    • 01. Basic Set-Up
    • 02. Roadmap
  • CONTENT
    • 03. Content
      • 03.1 CRAFTING
        • Recipe_SO
          • Ingredient
        • CraftingButton
        • CraftingProcess
        • CraftingUI
        • CraftingBench
        • IngredientUIIcon
      • 03.2 FAV MENU
        • FavItemSlot
        • FavItemsMenu
          • FavItemReference
      • 03.3 INTERACTABLES
        • InventoryItemPickeable
      • 03.4 INVENTORY
        • InventoryGridData_SO
        • InventoryProManager
        • GridGenerator
        • InventorySlot
        • SlotData
        • InventoryProManagerInputActions
      • 03.5 ITEMS
        • AppleItem_SO
        • EnergyDrinkItem_SO
      • 03.6 OTHERS
        • 03.6.1 TRADE HUB
          • TradeButton
          • TradeUI
          • TradeHub
        • Chest
        • ExamineItem
      • 03.7 SHOP
        • PurchasableItem
        • Shop
          • ShopItemData
        • ShopUI
        • ShopButton
      • 03.8 UI TOOLKIT
        • ContextMenu
        • HighlightInteractions
        • Padding
        • TooltipManager
    • 04. Shared Content for Add-Ons
  • HOW TO USE & GUIDES
    • Uninstalling the Add-On: Fixing Errors
    • Creating, Updating & Deleting Recipes
    • Inventory Designer: Creating, Updating & Deleting Inventory Grid Data
    • Working with Crafting Benches
    • Working with Chests
    • Working with Shops
    • Working with Purchasable Items
    • Working with Item Examination
    • Favorite Pinned Items Menu Considerations
    • Inventory, Hotbar & Chests Considerations
    • Tetris Inventory Considerations
    • Weapons & Ammo from the Inventory
    • Custom Item_SOs
    • Adding a New Inventory
  • FAQ
    • FAQ
  • SUPPORT
    • Support
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On this page
  • How to Add a new Purchasable Items
  • How to Modify Purchasable Items
  1. HOW TO USE & GUIDES

Working with Purchasable Items

PreviousWorking with ShopsNextWorking with Item Examination

Last updated 1 month ago

This guide covers everything you need to know about Purchasable Items, including how to create new ones and modify existing ones.

For more information, please refer to


How to Add a new Purchasable Items

To create a new Chest, navigate to InventoryPro_ADD_ON > Prefabs. Here you´ll find the Purchasable Item Prefab.

You can drag & drop this Prefab into your scene.

How to Modify Purchasable Items

When selecting the Purchasable Item, you´ll see a PurchasableItem component attached to it. Here´s where you can customize and adjust your preferences.

Among the different customization settings, you´ll see "ItemToPurchase". This is an Item_SO Reference for the Item that will be purchased. You can also set the the price and the Minimum Level Required for the Player to be able to purchase the Item. If this value is set to 0, the player can access this purchasable Item by default.

To modify a Purchasable Item you should first have a Purchasable Item in your scene. If you don´t have a Purchasable Item yet, please refer to Items

How to Add a new Purchasable
Purchasable Items Documentation