WeaponSway

Adds movement realism to the Weapons ( similar to Weapon lag )

  • swayMethod: Different Sway Methods, Simple and Pivot Based

SIMPLE

  • amount: Sway Amount applied to the Weapon

  • maxAmount: Maximum Allowed Sway

  • tiltAmount: Tilt Amount applied to the Weapon ( Sideways sway )

  • maxTiltAmount: Tilt Amplitude

PIVOT BASED

  • pivot: Defines a Transform that acts as a pivot for the effect.

  • swaySpeed: The higher the value, the faster the effect will be.

  • swayMovementAmount: Sway Amount applied to the Weapon

  • swayRotationAmount: Rotational Sway Amount applied to the Weapon

  • swayTiltAmount: Tilt Amount applied to the Weapon ( Sideways sway )

  • aimingMultiplier: Modifies the amount of sway applied when aiming

Added in 1.3

SPRING

  • Spring Stiffness: Higher stiffness values make the Spring less flexible and more resistant to changes.

  • Spring Damping: Effect that reduces the amplitude of oscillations

Based on the Spring Settings, you can visualize directly through the Weapon Sway Inspector the curves of the Spring:

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