ProceduralShot

This script is already located at the GunsEffects object ( child of Player )

Functions and Accessors | ProceduralShot.cs

instance ( ProceduralShot )

Singleton Reference of ProceduralShot

Shoot( ProceduralShot_SO shot )

Start a Procedural Shot motion given a ProceduralShot_SO ( Procedural Shot Pattern )

  • shot: ProceduralShot_SO file that contains the information for the procedural shot to be played accordingly.

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