This script is already located at the GunsEffects object ( child of Player )
instance ( ProceduralShot )Singleton Reference of ProceduralShot
instance ( ProceduralShot )
Singleton Reference of ProceduralShot
Shoot( ProceduralShot_SO shot ) Start a Procedural Shot motion given a ProceduralShot_SO ( Procedural Shot Pattern )shot: ProceduralShot_SO file that contains the information for the procedural shot to be played accordingly.
Shoot( ProceduralShot_SO shot )
Start a Procedural Shot motion given a ProceduralShot_SO ( Procedural Shot Pattern )
shot: ProceduralShot_SO file that contains the information for the procedural shot to be played accordingly.
Last updated 1 year ago