RebindUI
Defines a Rebind UI Button. These objects work alongside the InputManager, since it contains all the rebinding related logic. Please check the MainMenu scene in Cowsins/Demo for more information
inputActionReference: Reference to the Action to rebind. In selectedBinding you can modify the binding to customize.
excludeMouseFromBinding: If True, mouse will not be eligible to be assigned on rebind.
selectedBinding: Allows you to select which binding to rebind. You can display which binding you are currently customizing in the "Input Binding" read only dropdown, under "Path". As you can see, right now we are modifying space, which is part of the Keyboard.I

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