GetGameInformation
Last updated
Last updated
Displays valuable game information. It can be found within the PlayerUI
showFPS: A boolean variable indicating whether the Frames Per Second (FPS) counter is displayed on the screen.
fpsRefreshRate: Defines the frequency at which the FPS counter is updated
FPS Object: TextMeshPro Text that displays all the FPS
showMinimumFrameRate: Defines whether the minimum recorded frame rate should be displayed.
showMaximumFramerate: Defines whether the maximum recorded frame rate should be displayed.
appropriateValueColor: Defines the color used to display FPS values that are considered acceptable or optimal. Typically, this color is green, indicating good performance.
intermediateValueColor: : Defines the color used to display FPS values that are considered average or moderate. This color is usually yellow or orange, indicating medium fair performance.
BadValueColor: Defines the color used to display FPS values that are considered poor or suboptimal. This color is typically red, indicating bad performance.