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# GetGameInformation

<figure><img src="/files/Auda2SIqjaWpu2WAX5En" alt=""><figcaption></figcaption></figure>

Displays valuable game information. It can be found within the PlayerUI

* <mark style="color:purple;">showFPS:</mark> A boolean variable indicating whether the Frames Per Second (FPS) counter is displayed on the screen.
* <mark style="color:purple;">fpsRefreshRate:</mark> Defines the frequency at which the FPS counter is updated
* <mark style="color:purple;">FPS Object:</mark> TextMeshPro Text that displays all the FPS
* <mark style="color:purple;">showMinimumFrameRate:</mark> Defines whether the minimum recorded frame rate should be displayed.
* <mark style="color:purple;">showMaximumFramerate:</mark> Defines whether  the maximum recorded frame rate should be displayed.
* <mark style="color:purple;">appropriateValueColor:</mark> Defines the color used to display FPS values that are considered acceptable or optimal. Typically, this color is green, indicating good performance.
* <mark style="color:purple;">intermediateValueColor:</mark> : Defines the color used to display FPS values that are considered average or moderate. This color is usually yellow or orange, indicating medium fair performance.
* <mark style="color:purple;">BadValueColor:</mark> Defines the color used to display FPS values that are considered poor or suboptimal. This color is typically red, indicating bad performance.
