GetGameInformation

Displays valuable game information. It can be found within the PlayerUI

  • showFPS: A boolean variable indicating whether the Frames Per Second (FPS) counter is displayed on the screen.

  • fpsRefreshRate: Defines the frequency at which the FPS counter is updated

  • FPS Object: TextMeshPro Text that displays all the FPS

  • showMinimumFrameRate: Defines whether the minimum recorded frame rate should be displayed.

  • showMaximumFramerate: Defines whether the maximum recorded frame rate should be displayed.

  • appropriateValueColor: Defines the color used to display FPS values that are considered acceptable or optimal. Typically, this color is green, indicating good performance.

  • intermediateValueColor: : Defines the color used to display FPS values that are considered average or moderate. This color is usually yellow or orange, indicating medium fair performance.

  • BadValueColor: Defines the color used to display FPS values that are considered poor or suboptimal. This color is typically red, indicating bad performance.

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