Crosshair

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FAQ: How can I modify the Crosshair?

To modify the crosshair, simply search "Crosshair" within your Player. this object has the Crosshair component attached.

To modify the Crosshair Shape, please refer to CrosshairShape

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Crosshair is drawn through GUI, not UI

CROSSHAIR

HideCrosshairOnPaused: Determines whether the crosshair should be hidden when the game is paused.

HideCrosshairOnInspecting: Determines if the crosshair should be hidden when the player is inspecting their weapon.

Size: Defines the length of the crosshair.

Width: Defines the width of the crosshair lines.

Enemy Spotted Width: Defines the width of the crosshair lines when an enemy is spotted.

Defaul Spread: Defines the default spread of the crosshair, indicating the baseline accuracy.

Walk Spread: Adjusts the crosshair spread when the player is walking, reflecting decreased accuracy.

Run Spread: Adjusts the crosshair spread when the player is running, showing increased inaccuracy.

Crouch Spread: Adjusts the crosshair spread when the player is crouching, usually indicating improved accuracy.

Jump Spread: Adjusts the crosshair spread while the player is jumping, typically showing significant inaccuracy.

Default Color: Defines the color of the crosshair in its default state.

Enemy Spotted Color: Adjusts the crosshair color when an enemy is spotted

Resize Speed: Controls the speed at which the crosshair resizes, in response to changes in player movement or actions.

Hitmarker: Enables or disables hitmarkers.

HitmarkerObj: The Hitmarker objet that controls the appearance and behavior of hitmarkers, which provide visual feedback when the player hits a target.

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For more information, please refer to Hitmarker

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