Experience

The player can collect XP and use it to purchase items, etc... Check ExperienceManager to discover how to add XP into your game.
You can find an Experience Prefab uner Cowsins/Prefabs/DragAndDropExtras
minXp: Minimum XP to add to the player on collect.
maxXp: Maximum XP to add to the player on collect.
pickUpSFX: AudioClip to play on collect.
onCollect: Event that triggers on collect.
graphics: Graphics object reference
rotates: Apply rotation to the Pickeable
rotationSpeed: Change the speed of the Rotation effect
translates: Apply vertical translation to the Pickeable
translationSpeed: Change the speed of the Translation effect
image: Image that displays the Pickeable icon
graphics: Parent transform where the graphics will be stored at
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