Experience

The player can collect XP and use it to purchase items, etc... Check ExperienceManager to discover how to add XP into your game.

You can find an Experience Prefab uner Cowsins/Prefabs/DragAndDropExtras

  • minXp: Minimum XP to add to the player on collect.

  • maxXp: Maximum XP to add to the player on collect.

  • pickUpSFX: AudioClip to play on collect.

  • onCollect: Event that triggers on collect.

  • graphics: Graphics object reference

  • rotates: Apply rotation to the Pickeable

    • rotationSpeed: Change the speed of the Rotation effect

  • translates: Apply vertical translation to the Pickeable

    • translationSpeed: Change the speed of the Translation effect

  • image: Image that displays the Pickeable icon

  • graphics: Parent transform where the graphics will be stored at

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